was born in 1973 in Stuttgart, Germany. He lives and works in Berlin. After finishing his studies in digital media at the University of the Arts Berlin, he started working primarily in the field of interactive installation art and design. His interests lay especially in the transfer of bits and bytes to real space and vice versa. Space, object, sound and interaction are key elements of his work. He founded studio WHITEvoid in 2004, which operates at the interface of art, design and technology.
Moment Factory Co-founder & Creative Director. Sakchin’s ability to delve into various media formats led him to look at environments in holistic way. It is through light installations that he began his artistic expressions within visual environments. Special events then followed and served as an experimental canvas integrating lighting, video, sound, special effects and performance. Founding Moment Factory, he merged his practical experiences where he leads a team of 30 people. The Sakchin Bessette technological and artistic signature was lent to many emblematic multi-media projects like the Beatles Revolution Bar and the Bar at the Edge of the Earth on Celebrity Cruise ships, and international clients such as Cirque du Soleil, Nine inch Nails, MGM, Palace Resorts, and various real estate developers, among others.
Odd Arne Blindheim
is a board member and co-owner of Wide Media Group, a leading company in design and deployment of digital media networks, public space broadcast and event/arena media development. Odd Arne specialises in concept development and hold significant knowledge on media and technology trends and digital content. He has been working in the digital media industry for 20 years. Experience includes work with leading companies of the world. Odd Arne studied at the University of Bergen, IT and Social Economics, and Business & Administration at the Norwegian School of Management. He has worked as a teacher in digital design, digital color rendering and co-developed learning material for companies such as Philips, Xerox, Sun Microsystems and Adobe. He has also published articles on how to build virtual organisations and joint developments between companies.
runs realities:united together with his brother Jan Edler. Tim Edler studied computer science and architecture in Berlin. In 2000 they founded their studio „realities:united“ in Berlin. All their projects deal with issues of space, information, message and communication. Aside from their project-related work both of them have taught at/for various institutions such as the Stiftung Bauhaus Dessau, the Technische Universität Berlin or the Pasadena Art Center College in Los Angeles. From 2005 to 2008 Tim Edler held a visiting professorship at the Hochschule für Künste in Bremen.
obtained a diploma in Sociology from Ludwig-Maximilian-University in Munich. She worked as a media Researcher for Infratest – Markt- und Meinungsforschungsinstitut and Assistant Professor for Media Research and Teaching, Free University, Berlin. In 1981, she founded Media Bookstore “Kommedia“ and “Verein für Medienarbeit e.V”, an association for media projects and research. Eva has been working as Project Manager for the Senate Department for Economics, Technology and Women`s Issues, Berlin, Department Communication, Media, Creative – since 1993.
is an art and architecture historian. Since 2007, she has been a lecturer at the Department of Performing Arts and Film/ Zurich, University of the Arts where she teaches iMAS-Programme of Scenography. She studied art history, comparative literature, and archaeology in Bonn and Marburg. She obtained her doctorate in art history in 1988 with a project on guiding ideas in German large-scale post war housing development. Between1983–1993, Andrea worked as the curator for Deutsches Architekturmuseum Frankfurt/Main and held guest professorships at academies in Karlsruhe, Stuttgart, and Zurich. She held the position of research assistant at the ETH Zurich/chair of CAAD from 2002-2007. Andrea is the Co-editor of the Bookseries Context Architecture. Fundamental Architectonic Concepts Between Art, Science, and Technology (Birkhäuser Publisher Basel 2008 ff).
splits his practice between production of public art installations and teaching. He is a Lecturer in Adaptive Architecture & Computing and Diploma Thesis tutor at the Bartlett School of Architecture, University College Lon¬don and a Interaction Design tutor at Central Saint Martins College of Art and Design, University of Arts London on the MA Textile Futures and MA Industrial Design programmes. He has lectured, run workshops and been a visiting critic to architecture and interaction design schools including the Delft faculty of Architecture (Netherlands), the Institute of Digital Art and Technology (UK), the Interactive Institute (Sweden), European Institute of Design (Brazil), the Angewandte Vienna (Austria), the Architectural Association (UK) and the University of Sydney (Australia). He is a multi-award winning artist exhibiting his work internationally, most recently this summer at the Art & Technology Biennali, Emoção Art.ficial, Sao Paulo, Brazil.
is leader of Arup’s global facade engineering capabilities. He has extensive experience in design, procurement, testing and construction of cladding using a wide range of systems, materials and construction types for both new build and refurbishment projects. Andrew leads a wide-ranging multidisciplinary team of structural/mechanical engineers, architects, material scientists, engineering geologists, ex-industry specialists and product designers.
is a designer and developer. She makes visuals and sounds with hands and computers, and is currently working on making those things interactive in the form of games. After graduating NYU’s Interactive Telecommunications Program in 2007, she founded MegaPhone, which is an Out-of-Home media gaming company based in New York. MegaPhone makes a real-time multi-player gaming platform where anyone can use their cell phone as a controller to interact with big screens in public spaces, using a regular phone call Commercially, MegaPhone has clients including adidas, MTV, Microsoft, Dell, Palm, and the RED campaign, and Jury was recently featured in Wired magazine as an “Alpha Geek”.
is a trained electrician and studied architecture in Tokyo, Delft and Stuttgart. Haeusler has worked in architectural practices in Germany, the United States and Australia. He obtained his PhD from SIAL/RMIT University Melbourne under the supervision of Professor Mark Burry in October 2007. Hank has taught at different national and international universities like RMIT University, Melbourne and University of Applied Science in Stuttgart and is a PhD secondary supervisor at RCA Royal Collage of Arts, London / IED Industrial Engineering Design From October 2008, Haeusler is a postdoctoral fellow at University of Technology, Sydney, Australia He is currently working on two books: Media facades – History, Technology, Content (avedition, spring 2009) and Chromatophoric Architecture (Jovis, summer 2009), where his media consulting office City Lights Architecture Store/CLAStore combines his research interests with application in practice.
Rogier van der Heide
is an architectural lighting designer and Director with Arup. Rogier is the worldwide leader of Arup’s lighting design practice. Rogier has been responsible for innovative, creative and well-executed projects all over the world. Being a recipient of the prestigious IALD Radiance Award, the Lighting Designer of the Year Award, an Edison Award of Excellence, two Edison Awards of Merit, three International Illumination Design Awards, a Royal Institute of British Architecture Award (together with Zaha Hadid) as well as a British Lighting Design Award, Rogier’s work is widely recognised as leading in the field of creative and independent lighting design. Many architects work together with Rogier, who has teamed with Renzo Piano, Ben van Berkel, Hani Rashid, Zaha Hadid, Michael Graves, Cesar Pelli, Rob Krier and many others. Besides his work for Arup, Rogier has delivered many lectures, presentations and seminars about design, architectural lighting and innovations. At several international conferences Rogier has talked about media and lighting design in the cityscape.
is Lighting Designer and Senior Project Manager at Licht Kunst Licht AG Bonn/Berlin, Germany. He has over 18 years of experience in theatre lighting, architectural lighting, and exhibition design. Stephan is an expert in unique lighting design solutions and details, architectural integration and poetic gestures of luminance for numerous project types. He has received awards for his projects on the pedestrian suspension bridge in Duisburg, Germany with an “Award of Merit” IALD 2001; the Uniqa Tower in Vienna, Austria with an “Award of Merit” IALD 2007; “Award of Excellence” IIDA 2007, and “Award of Merit” SEGD 2007 Society for Environmental Graphic Design; the Coal Washery in Essen, Germany with an “Award of Excellence” GE Edison Award. Stephan has lectured at University of Design, Karlsruhe, Germany, University of Technology, Braunschweig, Germany, University of Technology, Darmstadt, Germany, IALD, PLDA. Since 2008, he is a visiting professor for “Lighting design and scenography” at the University Kaiserslautern, Germany.
is a consultant and researcher in international media arts. Since 1996, she has focused her work on the intersection of art and technology with special interest in digital culture. Ela has created interface structures and concepts for various cultural events: media art exhibitions, networked performances, mobile applications, television formats, ambient computing or multimedia exhibition design. Her recent work covers research projects such as City Interface, a mobile prototype for the Museumsquartier Vienna, and the production of IPTV-platforms, like the video-clip channel of Motor Music for ID Media Berlin. Ela joined Public Art Lab as digital media producer & curator in 2005, and is the co-initiator of Mobile Studios and Mobicases, which was presented in Berlin, Belgrade, Bratislava, Budapest and Montreal.
Media researcher and architect. Stephen Kovats is the artistic director of Transmediale, Berlin’s festival for art and digital culture. Previously, he was chief program curator at V2_Institute for the Unstable Media, Rotterdam and initiator of the Bauhaus Dessau Foundation’s Electronic Media Interpretation Studio. His interests lay in the dynamic relationships between media, political, and electronic space. His international and cross-disciplinary projects, including the ‘ostranenie electronic media forum’, the ‘Archi-tonomy’ workshops, European Media Art Picnics, and recent editions of the ‘DEAF’ festival aimed at strengthening the role of art and technology within the transformation of societal and cultural landscapes.
Born in 1958, studied architecture at the RWTH University of Archen from 1980-1988. During his studies, he developed an interdisciplinary way of working employing all possibilities of visual design. In 1991, Christoph Kronhagel together with producer, Harald Singer, established the company, ag4 consortium, which grew into an interdisciplinary company creating media architectural projects that enables companies like BMW, Aventis and Serono to communicate their identity in public space. In 2004, ag4 company developed the LED application that installed the first transparent media façade for the T-Mobile company in Bonn. In the continuous development of numerous media facades, Kronhagel pioneered the creative integration of media technique and media design content, combining commerce and communication with art, in public space.
Managing Director and Co-Founder of Magic Monkey, is a leader and innovator in monumental communication displays a.k.a. media facades. Marc has always been motivated by the creation of new media spaces to touch and surprise audiences to the great benefit of his clients. From early image projections on buildings to fully integrated architectural video displays on 300-meter high-rises, Marc has pushed the boundaries of traditional media perceptions. He holds a dual BA in History and International Relations from Tufts University in Medford, MA, followed by a Masters Program in Visual Communication at the Rhode Island Institute of Design in Providence, Rhode Island.
is a PhD candidate at the Institute for Media and Communications Management, University of St. Gallen. His dissertation investigates the usage behaviour of interactive displays in public space. In a series of experiments, he observed approximately 5000 passers-by interacting with his installation at the SAP media-façade in Berlin-Mitte. Daniel is lecturer at business- and design-oriented universities. He works as media consultant and trend scout for international enterprises and has developed award-winning media-façades, multimedia theatre plays, mobile products and RFID, as well as NFC prototypes.
studied architecture in Germany and completed his post graduate research degree on tensile structures at the University of Bath, UK. He worked for architects and large engineering practices in the UK, Germany and the USA. In March 2000, Rudi joined Arup Façade Engineering (AFE) in London before working at the Berlin office. Besides his involvement as lecturer in teaching façade engineering at the Faculty of Architecture, and as Guest Professor teaching building services at the RWTH Aachen, he worked on façade engineering and architectural engineering projects for all three offices of Arup Germany. Since 2005, Rudi is responsible for ARUP’s Business Development in Germany and is the Director of the Berlin Office.
is interested in the cultural qualities of new technologies, and to explore these he creates installations and experiments that blend spaces, technologies and interactivity. Adam directs aether architecture, is the program director of Kitchen Budapest medialab, and founder of ZuiPrezi.com. His partner Bengt Sjölén is a self-educated software and hardware designer with roots in the Atari/Amiga demo scene in the late eighties and early nineties. He has been programming games since he was 10 years old, starting with assembler on a Sinclair ZX Spectrum just because he was bored with the games available. Their collaborative projects were shown at the Venice Biennale of Architecture2004, 2006, 2008(international show) China International New Media Arts Exhibition 2008, NTT ICC Tokyo, ISEA 2004 Helsinki and 2006 San Jose, Ars Electronica 2006, Kiasma Museum Helsinki, Ludwig Museum Budapest.
is a senior researcher/ lecturer at Lucerne University of Applied Sciences and Arts (School of Business). She specialises in exploring means and effects of online media for companies and organisations. In 1998, she co-founded and managed Zurich-based Wirz Interactive AG, a consulting agency specialising in Online Communications and Design. Ursula Stalder was born 1966 in Basel and finished her studies in science of mass communications and linguistics at University of Zurich.