Biennale Team
Curators:
- Oliver Schürer (conference and workshops)
- Martin Tomitsch (exhibition)
- Gernot Tscherteu (exhibition)
Advisory Board:
- Stijn Broker (Barco)
- Bernd Clauss (Zumtobel)
- Prof. Karel Dudesek (Illuminati / Beijing)
- Martina Eberle (Horao – ETH Zürich)
- Jan und Tim Edler (realities:united)
- Adam Somlai Fischer (aether architecture)
- Rogier van der Heide (Philips)
- Prof. Kari Jormakka (Technical University of Vienna)
- Thomas Schwed (Archconsult Vienna)
- Stephan Wittekind (Traxon)
- Prof. Andrew Vande Moere (University of Sydney / K.U.Leuven )
- Alexander Walchowski (A1 Telekom Austria)
Research and Organisation:
- Petra Hendrich (exhibition)
- Gerda Palmetshofer (conference and workshops)
- Sonia Madtha (conference and workshops)
Technical Consultants Exterior Installation:
- Wolfgang Heigerth (controller software)
- Alexander Kirk (real-time painting with colorillo)
- Manfred Wuits (realtime-animation-library, web-connect, pixelpushing)
Technical Team Exhibition and “Boxel”:
- Tobi Schäfer (technical concept and realisation)
- Wolfgang Leeb (led-display control)
- Christoph Pacher (tracking and game development)
Art Directors:
- Katrin Schoof
- Dorothee Guther
Poster Hanging Designer:
- Martin Püspök (super-u)
Media Art on Central interior Exhibition Installation:
- Catherine Ludwig
iPad Designers and Programmers:
- Bernard Bucalon
- Josh McInerheney
- Loan Myers
- Oliver Dawson
Website Programming:
- Robert Antonischki
Ausstellungsbau:
- Martin Reiter
Venue