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	<title>Mediaarchitecture &#187; Media Urbanism</title>
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	<link>http://www.mediaarchitecture.org</link>
	<description>mediafacades, mediatectures, mediaarchitecture, LED, architecture</description>
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		<title>Call: CHI 2011 Workshop on Large Displays in Urban Life</title>
		<link>http://www.mediaarchitecture.org/call-chi-2011-workshop-on-large-displays-in-urban-life/</link>
		<comments>http://www.mediaarchitecture.org/call-chi-2011-workshop-on-large-displays-in-urban-life/#comments</comments>
		<pubDate>Thu, 09 Dec 2010 09:35:58 +0000</pubDate>
		<dc:creator>Gernot Tscherteu</dc:creator>
				<category><![CDATA[Event]]></category>
		<category><![CDATA[Media Urbanism]]></category>
		<category><![CDATA[Theory]]></category>

		<guid isPermaLink="false">http://www.mediaarchitecture.org/?p=5281</guid>
		<description><![CDATA[Call for Participation
CHI 2011 Workshop on Large Displays in Urban Life &#8211; from Exhibition Halls to Media Facades
Submission DL 14th of January 2011
http://largedisplaysinurbanlife.cpsc.ucalgary.ca/

The goal of this one-day CHI 2011 workshop is to cross-fertilize insights from different disciplines, to establish a more general understanding of large interactive displays in public urban contexts, and to develop an [...]]]></description>
			<content:encoded><![CDATA[<p>Call for Participation<br />
CHI 2011 Workshop on Large Displays in Urban Life &#8211; from Exhibition Halls to Media Facades<br />
Submission DL 14th of January 2011</p>
<p>http://largedisplaysinurbanlife.cpsc.ucalgary.ca/</p>
<p><span id="more-5281"></span></p>
<p>The goal of this one-day CHI 2011 workshop is to cross-fertilize insights from different disciplines, to establish a more general understanding of large interactive displays in public urban contexts, and to develop an agenda for future research directions in this area. Rather than focusing on paper presentations, this workshop aims to trigger active and dynamic group discussions around the following topics:</p>
<p>Beyond Playful Interaction</p>
<p>A number of studies found that large display installations invite for playful interaction but often fail to convey meaningful experiences related to content. This raises the following questions:</p>
<p>    * How can we design installations that endure people’s attention past the initial novelty effect and direct the interest toward the content?<br />
    * What design strategies can be applied to promote an active individual and social exploration and discussion of the presented information?</p>
<p>Character of Interaction</p>
<p>A number of interaction techniques have been explored for large displays in public spaces ranging from interaction via cell phones, to direct-touch or full body interaction. We would like to discuss:</p>
<p>    * How do different interaction methods shape people’s experience of large display installations in urban spaces?<br />
    * How do interaction methods differ from each other in terms of triggering interaction and engagement with the presented content?</p>
<p>Evaluation</p>
<p>Different quantitative and qualitative methods have been applied to evaluate people’s experience and use of large display installations in public spaces. During the workshop we would like to discuss:</p>
<p>    * How can we evaluate the &#8220;success&#8221; of large display installations in urban spaces?<br />
    * How can particular aspects of public large display installations such as engagement be evaluated?<br />
    * What kind of evaluation methods are most effective in different progress stages (design phase/installment phase)?</p>
<p>We see this workshop as an opportunity to start thinking about a general framework that can inform the design and evaluation of large interactive displays in different urban contexts. With a diverse research community present at the workshop we hope to come up with an agenda for future research directions in this area.<br />
=======Submission details==========</p>
<p>Submit a position paper (maximum 4 pages) to largedisplaysinurbanlife@gmail.com by January 14, 2011 using the CHI extended abstract format. The paper should describe experiences, works in progress, or theories around designing and/or evaluating large interactive displays in public urban settings. We plan to explore approaches and insights from different disciplines to this topic so submissions from art, architecture, design, HCI, media theory, and social science are highly encouraged. We welcome all methodological approaches and techniques centered around the topic of large interactive displays in urban life.</p>
<p>At least one author of each accepted position paper needs to register for the workshop and for one or more days of the CHI conference itself.<br />
======= Organizing Committee ===========<br />
* Uta Hinrichs, University of Calgary<br />
* Nina Valkanova, Universitat Pompeu Fabra, Barcelona<br />
* Kai Kuikkaniemi, Helsinki Institute for Information Technology<br />
* Giulio Jacucci, Helsinki Institute for Information Technology<br />
* Sheelagh Carpendale, University of Calgary<br />
* Ernesto Arroyo, Universitat Pompeu Fabram, Barcelona</p>
<p>=======Schedule===========<br />
Submission Deadline: January 14, 2011<br />
Notification of acceptance: February 11, 2011<br />
Workshop: May 7 or 8, 2011 (final date to be announced)</p>
<p>=======Links=============</p>
<p>http://largedisplaysinurbanlife.cpsc.ucalgary.ca/</p>
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		<title>The Cloud, London</title>
		<link>http://www.mediaarchitecture.org/the-cloud-london/</link>
		<comments>http://www.mediaarchitecture.org/the-cloud-london/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 15:09:07 +0000</pubDate>
		<dc:creator>Wolfgang Leeb</dc:creator>
				<category><![CDATA[Media Urbanism]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.mediaarchitecture.org/?p=2984</guid>
		<description><![CDATA[
The history of Olympics and Expos is one of heaviness–  of mass and monumentality and conspicuous expenditure on immovable objects whose legacy has occasionally endured, but have always been outdated. Our most extraordinary contemporary feats of engineering are more stealthy, more extensive and more invisible than these traditions of glass and brickand steel: Code [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mediaarchitecture.org/wp-content/uploads/2009/11/thecloud_1001s.jpg" alt="" title="thecloud_1001s" width="500" height="430" class="alignnone size-full wp-image-2985" /></p>
<p>The history of Olympics and Expos is one of heaviness–  of mass and monumentality and conspicuous expenditure on immovable objects whose legacy has occasionally endured, but have always been outdated. Our most extraordinary contemporary feats of engineering are more stealthy, more extensive and more invisible than these traditions of glass and brickand steel: Code rather than Carbon.</p>
<p><img src="http://www.mediaarchitecture.org/wp-content/uploads/2009/11/thecloud_1013s.jpg" alt="" title="thecloud_1013s" width="500" height="303" class="alignnone size-full wp-image-2988" /></p>
<p>The Cloud proposes a new form of monument – a new form of collective expression and experience, and an updated symbol of our dawning age. It proposes an entirely new form of observation deck, high above the Olympics – from which one can not only see the whole of London, but the whole of the world, immersed in the euphoric gusts of weather but also immersed within that new, pressing and endlessly compelling environment in which we increasingly congregate – the digital sublime.</p>
<p><img src="http://www.mediaarchitecture.org/wp-content/uploads/2009/11/thecloud_1012s.jpg" alt="" title="thecloud_1012s" width="500" height="376" class="alignnone size-full wp-image-2987" /></p>
<p>The principal effects of the Cloud are generated from their context – from the aerial sea of swarming data, from the diverse populations of London, the UK and the wider string of global villages, and from the seamless stretch of weather that unites us all. The structure is comprised of a filigree central array of columns – servicing as circulation systems dropping from the sky like the tendrils of a banyan tree system.</p>
<p><img src="http://www.mediaarchitecture.org/wp-content/uploads/2009/11/thecloud_1009s.jpg" alt="" title="thecloud_1009s" width="500" height="355" class="alignnone size-full wp-image-2986" /></p>
<p>The inflatables are saturated with an LED information system which densifies locally into lightweight info-screen hotspots where visitors can navigate information about the immediate surroundings. The luminosity and air pressure of each sphere is independently controlled –– giving rise to the networked, self-organizing Cloud.</p>
<p>via: the CLOUD | <a href="http://www.raisethecloud.org/">www.raisethecloud.org</a></p>
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		<title>Der Indenmann, Inden-Germany</title>
		<link>http://www.mediaarchitecture.org/der-indenmann-inden-germany/</link>
		<comments>http://www.mediaarchitecture.org/der-indenmann-inden-germany/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 15:08:17 +0000</pubDate>
		<dc:creator>Wolfgang Leeb</dc:creator>
				<category><![CDATA[cultural]]></category>
		<category><![CDATA[Media Urbanism]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.mediaarchitecture.org/?p=2826</guid>
		<description><![CDATA[
The Indemann was designed by the Maastricht architecture firm Maurer United Architects as a symbol of the structural-political evolution of the former mining region near Inden. This 36 meter high, accessible steel sculpture, built on a brown coal dump, resembles in its form a primitive robot. The Indemann gets its unique brightness from Illumesh® &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mediaarchitecture.org/wp-content/uploads/2009/09/b533126c4d1.jpg" alt="" title="b533126c4d1" width="500" height="519" class="alignnone size-full wp-image-2829" /></p>
<p>The Indemann was designed by the Maastricht architecture firm Maurer United Architects as a symbol of the structural-political evolution of the former mining region near Inden. This 36 meter high, accessible steel sculpture, built on a brown coal dump, resembles in its form a primitive robot. The Indemann gets its unique brightness from Illumesh® &#8211; a semitransparent skin made of stainless steel mesh with interwoven LED profiles by GKD – Gebrüder Kufferath AG. During the day, the metallic surface shimmers and reflects light, then at night a computer-controlled light show comes to life. The worldwide patented system is a cooperative product of GKD and ag4 media facade GmbH, Cologne. The Indemann is the first public project in Germany where Illumesh® is in use. After the spectacular dress rehearsal at the beginning of August, which attracted already over 2.500 spectators, the official inauguration of the steel colossus is on September 5th.<br />
The specially by ag4 developed and tailored show represents the transition of a changing cultural landscape and forms the basis for the atmospheric dense, smoothly shifting color and light patterns changes, as a symbol of the transformation from coal mining area towards a research-, educational and recreational region. </p>
<p><img src="http://www.mediaarchitecture.org/wp-content/uploads/2009/09/800px-indemann_sept09-s.jpg" alt="" title="800px-indemann_sept09-s" width="500" height="375" class="alignnone size-full wp-image-2827" /><br />
<object width="510" height="295"><param name="movie" value="http://www.youtube.com/v/GpluRVTa6cY&#038;hl=de&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/GpluRVTa6cY&#038;hl=de&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="295"></embed></object></p>
<p>via: <a href="http://www.gkd.de/index.php?id=13&#038;L=1&#038;tx_ttnews[tt_news]=516&#038;cHash=ed3ee9d57b">gkd.de</a>, <a href="http://de.wikipedia.org/wiki/Indemann">wikipedia.org</a></p>
]]></content:encoded>
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		<title>Monumental Led Landart</title>
		<link>http://www.mediaarchitecture.org/monumental-led-landart/</link>
		<comments>http://www.mediaarchitecture.org/monumental-led-landart/#comments</comments>
		<pubDate>Tue, 15 Sep 2009 10:34:06 +0000</pubDate>
		<dc:creator>Wolfgang Leeb</dc:creator>
				<category><![CDATA[Media Urbanism]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.mediaarchitecture.org/?p=2738</guid>
		<description><![CDATA[
Honda Insight &#8211; Let It Shine from Honda on Vimeo.
by Wieden + Kennedy Amsterdam
]]></description>
			<content:encoded><![CDATA[<p><object width="510" height="287"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4281939&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=4281939&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="510" height="287"></embed></object>
<p><a href="http://vimeo.com/4281939">Honda Insight &#8211; Let It Shine</a> from <a href="http://vimeo.com/honda">Honda</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>by Wieden + Kennedy Amsterdam</p>
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		<title>Promenading on stars, Geneva</title>
		<link>http://www.mediaarchitecture.org/promenading-on-stars-geneva/</link>
		<comments>http://www.mediaarchitecture.org/promenading-on-stars-geneva/#comments</comments>
		<pubDate>Tue, 12 May 2009 09:22:47 +0000</pubDate>
		<dc:creator>Wolfgang Leeb</dc:creator>
				<category><![CDATA[Media Urbanism]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.mediaarchitecture.org/?p=2471</guid>
		<description><![CDATA[
Walk around the place du Molard in Geneva, Switzerland, and you’ll be walking on stars. Two thousand LED light sources equipped with 10 000 white Power TOPLEDs have been set into the paving stones. As the sun begins to set, the LEDs begin to shine, giving the square a magical aura.
When the Place du Molard [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mediaarchitecture.org/wp-content/uploads/2009/04/image_large01s.jpg" alt="" title="image_large01s" width="500" height="299" class="alignnone size-full wp-image-2472" /></p>
<p>Walk around the place du Molard in Geneva, Switzerland, and you’ll be walking on stars. Two thousand LED light sources equipped with 10 000 white Power TOPLEDs have been set into the paving stones. As the sun begins to set, the LEDs begin to shine, giving the square a magical aura.<br />
When the Place du Molard was renovated, it was paved with cobble stones, identical to those which one already finds in the city center. Two thousand resin paving stones have been set in between, covering half a percent of the surface of the place. At nightfall the LED illuminated paving stones begin to shine, reproducing the shine and the silver-colored reflections of the Lake Geneva. The illuminated paving stones accumulate when approaching the lake and remind at the twinkling water, which penetrated up to this place in former times.</p>
<p><img src="http://www.mediaarchitecture.org/wp-content/uploads/2009/04/image_large02s.jpg" alt="" title="image_large02s" width="500" height="375" class="alignnone size-full wp-image-2473" /></p>
<p>The two thousand resin paving stones are lucent during daytime, but become luminescent at nightfall. On each of the cobble stones simple words of everyday life are engraved, for example &#8220;hello&#8221;, &#8220;good night&#8221; or &#8220;welcome&#8221;, written in nine languages and symbolizing the multi-cultural character of Geneva. This installation underlines the pedestrian character and the history of the Place du Molard. Moreover the place takes account of the needs of the various users, such as pedestrians, tradesmen, florists, café owners and their guests.</p>
<p>via: <a href="http://www.osram-os.com/appsos/showroom/projekte.php?p_id=55&#038;lan=eng">osram-os.com</a>, <a href="http://www.ims-ag.ch/index.php?id=112">ims-ag.ch</a></p>
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		<title>The Cone, Black Rock City</title>
		<link>http://www.mediaarchitecture.org/the-cone-black-rock-city/</link>
		<comments>http://www.mediaarchitecture.org/the-cone-black-rock-city/#comments</comments>
		<pubDate>Wed, 06 May 2009 10:15:02 +0000</pubDate>
		<dc:creator>Wolfgang Leeb</dc:creator>
				<category><![CDATA[Media Urbanism]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.mediaarchitecture.org/?p=2476</guid>
		<description><![CDATA[
Inspired by the theme “The Green Man” architecture students Manuel Kretzer and Hans Sachs designed “The Cone”, an accessible dynamic structure. At night 700 LEDs from OSRAM Opto Semiconductors turned “The Cone” into a shining, rotating sculpture, visible from almost every point of the festival. The sculpture was built with two cones made of PVC-tubes, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mediaarchitecture.org/wp-content/uploads/2009/04/image_large01s1.jpg" alt="" title="image_large01s1" width="500" height="294" class="alignnone size-full wp-image-2478" /></p>
<p>Inspired by the theme “The Green Man” architecture students Manuel Kretzer and Hans Sachs designed “The Cone”, an accessible dynamic structure. At night 700 LEDs from OSRAM Opto Semiconductors turned “The Cone” into a shining, rotating sculpture, visible from almost every point of the festival. The sculpture was built with two cones made of PVC-tubes, which were set on top of each other with the outer cone designed to rotate to create energy. The 8 meters high interior cone was mounted stationary on the platform and the 9 meters high exterior cone was fastened to the interior cone. Through the use of wind energy and human force the rotating sculpture produced energy for the nocturnal illumination.</p>
<p>The sculpture was illuminated by 700 green 5mm LEDs emitting light into the PVC-tubes. Reflectors were used to achieve the required narrow radiation. At night visitors to the interior of the sculpture could admire the fascinating effect of the overlap of the rod structures and the resulting continuous dance of shadow plays and light.</p>
<p><img src="http://www.mediaarchitecture.org/wp-content/uploads/2009/04/image_large02s1.jpg" alt="" title="image_large02s1" width="500" height="332" class="alignnone size-full wp-image-2479" /></p>
<p>LEDs from OSRAM Opto Semiconductors were chosen to illuminate the artwork due to their robust nature and bright illumination. Moreover their small size made the LEDs ideal for the coupling into the PVC-tubes. During the festival the LEDs had to withstand temperature changes from 5°C at night to up to 45°C at noon. Heat, sandstorms and heavy winds were also challenges.</p>
<p><img src="http://www.mediaarchitecture.org/wp-content/uploads/2009/04/image_large05s.jpg" alt="" title="image_large05s" width="500" height="332" class="alignnone size-full wp-image-2480" /></p>
<p>The “Burning Man Festival” is one of the largest art gatherings in North America. Each year at the end of August the festival takes place in the Black Rock Desert in Nevada, approximately 150 km north-east of Reno. In 2007 more than 45,000 people erected the 16km2 large artificial Black Rock City, which disappeared at the end of the festival without a trace.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/c1KJkwo0pLk&#038;hl=de&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/c1KJkwo0pLk&#038;hl=de&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>via: <a href="http://www.osram-os.com/appsos/showroom/projekte.php?p_id=122&#038;lan=eng">osram-os.com</a>, <a href="http://www.burning-man.eu/">burning-man.eu</a></p>
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		<title>Solar Collector, Canada</title>
		<link>http://www.mediaarchitecture.org/solar-collector-canada/</link>
		<comments>http://www.mediaarchitecture.org/solar-collector-canada/#comments</comments>
		<pubDate>Tue, 28 Apr 2009 08:42:57 +0000</pubDate>
		<dc:creator>Wolfgang Leeb</dc:creator>
				<category><![CDATA[Media Urbanism]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.mediaarchitecture.org/?p=2460</guid>
		<description><![CDATA[
Twelve shimmering metal shafts rise at surprising angles from a grassy hill. They hang over the landscape, creating a graceful curve that appears to unfold for passing motorists. The shafts are part of Solar Collector, a sculpture created by artists Matt Gorbet, Rob Gorbet, and Susan LK Gorbet as a commission for the Region of [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mediaarchitecture.org/wp-content/uploads/2009/04/img_5982x.jpg" alt="" title="img_5982x" width="500" height="750" class="alignnone size-full wp-image-2463" /></p>
<p>Twelve shimmering metal shafts rise at surprising angles from a grassy hill. They hang over the landscape, creating a graceful curve that appears to unfold for passing motorists. The shafts are part of Solar Collector, a sculpture created by artists Matt Gorbet, Rob Gorbet, and Susan LK Gorbet as a commission for the Region of Waterloo. Set in front of the Regional Operations Centre in Cambridge, Ontario, the sculpture is solar-powered and interactive, inviting the community to choreograph its nightly performance via the web.</p>
<p><img src="http://www.mediaarchitecture.org/wp-content/uploads/2009/04/img_5451x.jpg" alt="" title="img_5451x" width="500" height="333" class="alignnone size-full wp-image-2462" /></p>
<p>Each shaft has three sets of lights, along with three solar panels. Their angles reflect the angles of the sun through the year. The tallest shaft is perpendicular to the sun at winter solstice, when the sun is low in the sky. The flattest shaft faces the high sun at summer solstice. During the day, the solar panels collect the sun’s energy in a battery within each shaft. At the same time, the Solar Collector website collects light compositions – patterns in light that are created by the community through a simple web interface. </p>
<p><img src="http://www.mediaarchitecture.org/wp-content/uploads/2009/04/img_5448x.jpg" alt="" title="img_5448x" width="500" height="333" class="alignnone size-full wp-image-2461" /></p>
<p>The light patterns are based on sine waves – the mathematics behind sunlight and the seasons. Each night at dusk, a performance begins of all the compositions collected that day. After the day’s patterns are displayed, the performance moves on to a series of global patterns composed collaboratively from all the patterns ever created. The total length of the performance is a reflection of the weather and the seasons, as the shafts use up their energy and fade out late in the evening, one by one.</p>
<p>via: <a href="http://www.enlighter.org/projects/1947">enlighter.org</a>, <a href="http://www.solarcollector.ca/index.php">solarcollector.ca</a>, <a href="http://www.gorbetdesign.com/index.html">gorbetdesign.com</a></p>
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		<title>fLUX &#8211; binary waves, Lyon</title>
		<link>http://www.mediaarchitecture.org/flux-binary-waves-paris/</link>
		<comments>http://www.mediaarchitecture.org/flux-binary-waves-paris/#comments</comments>
		<pubDate>Mon, 02 Mar 2009 17:20:42 +0000</pubDate>
		<dc:creator>Wolfgang Leeb</dc:creator>
				<category><![CDATA[Media Urbanism]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.mediaarchitecture.org/?p=2308</guid>
		<description><![CDATA[
fLUX, binary waves is an urban and cybernetic installation based on the measuring of infrastructural ( passengers, cars…) and communicational ( electromagnetic fields produced by mobile phones, radio…) flows and their transposition into luminous, sonic and kinetic rules. This relation between the installation and the urban activity happens in real time and sets each person [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-2311" title="bw_lyon_020s" src="http://www.mediaarchitecture.org/wp-content/uploads/2009/02/bw_lyon_020s.jpg" alt="" width="500" height="230" /></p>
<p>fLUX, binary waves is an urban and cybernetic installation based on the measuring of infrastructural ( passengers, cars…) and communicational ( electromagnetic fields produced by mobile phones, radio…) flows and their transposition into luminous, sonic and kinetic rules. This relation between the installation and the urban activity happens in real time and sets each person as an element of the installation, as a centre of the public realm.</p>
<p><img class="alignnone size-full wp-image-2309" title="bw_lyon_001s" src="http://www.mediaarchitecture.org/wp-content/uploads/2009/02/bw_lyon_001s.jpg" alt="" width="500" height="367" /></p>
<p>The installation fLUX, binary waves is constituted by a network of 32 rotating and luminous panels of 3 meter-high and 60 centimetres wide, placed every 3 meters to form a kinetic wall. The panels rotate around their vertical axis, and have a black reflective surface on one side, the other being plain mat white. Their rotation is controlled by microprocessors, allowing to determine precisely the rotation speed and angle, while their networking allows to synchronise the movement of the 32 panels. The microprocessors are connected to infrared sensors, capturing the surrounding infrastructural flows, defining the frequency and amplitude of the rotation. According to this set up, each impulse is transmitted from one panel to the other, describing visual waves running from one side of the installation to the other, and then bouncing back while progressively loosing oscillation. All these principles relate the ‘micro-events&#8217; happening in the area to a unified play of light, colours and sounds directly derived from the rhythm of the city flows. As such, the installation proposes an urban sign having as subject the ‘urban&#8217; and as message to be a catalyst of urbanity via the transcription of urban flows in a contemporary play of kinetics, lights and sound.</p>
<p><img class="alignnone size-full wp-image-2312" title="bw_lyon_046s" src="http://www.mediaarchitecture.org/wp-content/uploads/2009/02/bw_lyon_046s.jpg" alt="" width="500" height="333" /><br />
<img class="alignnone size-full wp-image-2310" title="bw_lyon_017s" src="http://www.mediaarchitecture.org/wp-content/uploads/2009/02/bw_lyon_017s.jpg" alt="" width="500" height="333" /></p>
<p><object width="400" height="267"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=3205697&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=3205697&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="267"></embed></object><br /><a href="http://vimeo.com/3205697">Binary Waves by LAb[au]</a> from <a href="http://vimeo.com/user1105766">The Nonsense Society</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>via:<a href="http://www.lab-au.com/">lab-au.com</a> , <a href="http://www.lab-au.com/binary-waves/BinaryWaves-press_ENG.pdf">Info-PDF</a></p>
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		<title>The Palm Jumeirah, Dubai</title>
		<link>http://www.mediaarchitecture.org/the-palm-jumeirah-dubai/</link>
		<comments>http://www.mediaarchitecture.org/the-palm-jumeirah-dubai/#comments</comments>
		<pubDate>Wed, 07 Jan 2009 16:15:54 +0000</pubDate>
		<dc:creator>Wolfgang Leeb</dc:creator>
				<category><![CDATA[Event]]></category>
		<category><![CDATA[Media Urbanism]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://www.mediaarchitecture.org/?p=2109</guid>
		<description><![CDATA[This is an example of an ephemeral 3D Media Architecture only existing for a blink of time &#8211; on the occasion of the opening of the new Palm Jumeirah in Dubai; fits perfectly as a start into the new year: We wish a glamorous 2009 to all our readers and friends!

Größere Kartenansicht
]]></description>
			<content:encoded><![CDATA[<p>This is an example of an ephemeral 3D Media Architecture only existing for a blink of time &#8211; on the occasion of the opening of the new Palm Jumeirah in Dubai; fits perfectly as a start into the new year: We wish a glamorous 2009 to all our readers and friends!</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/b2EtnJZcrHQ&amp;hl=de&amp;fs=1" /><embed type="application/x-shockwave-flash" width="480" height="295" src="http://www.youtube.com/v/b2EtnJZcrHQ&amp;hl=de&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><iframe width="510" height="350" frameborder="0" scrolling="no" marginheight="0" marginwidth="0" src="http://maps.google.at/maps?q=The+Palm+Jumeirah,+Dubai&amp;oe=utf-8&amp;client=firefox-a&amp;ie=UTF8&amp;hl=de&amp;t=k&amp;ll=25.124771,55.142012&amp;spn=0.027198,0.043774&amp;z=14&amp;output=embed"></iframe><br /><small><a href="http://maps.google.at/maps?q=The+Palm+Jumeirah,+Dubai&amp;oe=utf-8&amp;client=firefox-a&amp;ie=UTF8&amp;hl=de&amp;t=k&amp;ll=25.124771,55.142012&amp;spn=0.027198,0.043774&amp;z=14&amp;source=embed" style="color:#0000FF;text-align:left">Größere Kartenansicht</a></small></p>
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		<title>The World’s Largest Timepiece: Bahnhofstrasse Christmas Lights, Zurich,</title>
		<link>http://www.mediaarchitecture.org/the_worlds_largest_timepiece/</link>
		<comments>http://www.mediaarchitecture.org/the_worlds_largest_timepiece/#comments</comments>
		<pubDate>Tue, 23 Dec 2008 09:58:22 +0000</pubDate>
		<dc:creator>Gernot Tscherteu</dc:creator>
				<category><![CDATA[Media Urbanism]]></category>
		<category><![CDATA[Projects]]></category>

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		<description><![CDATA[A great example by Gramazio &#038; Kohler how christmas lights could look in future; Here&#8217;s a short description by the architects themselves:
&#8221; &#8216;Distinctive, generous, unique&#8217;—these were some of the qualities expected of the Christmas illuminations in Zurich’s internationally renowned shopping street. ….We designed a continuous band of lights, 1.1 km long, using 275 tubes of [...]]]></description>
			<content:encoded><![CDATA[<p>A great example by <a href="http://www.gramaziokohler.com/">Gramazio &#038; Kohler</a> how christmas lights could look in future; Here&#8217;s a short description by the architects themselves:</p>
<p>&#8221; &#8216;Distinctive, generous, unique&#8217;—these were some of the qualities expected of the Christmas illuminations in Zurich’s internationally renowned shopping street. ….We designed a continuous band of lights, 1.1 km long, using 275 tubes of light, which we called “The World’s Largest Timepiece”.<br />
In terms of urban planning, the installation connects the railway station to the lake. Its simple, linear course turns the band of light into the visual backbone of the city, accentuating the appearance of the Bahnhofstrasse and its two slight yet distinct changes in direction. …<br />
<div id="attachment_2159" class="wp-caption alignnone" style="width: 510px"><img src="http://www.mediaarchitecture.org/wp-content/uploads/2008/12/sel1_rk_pr_510.jpg" alt="View at Paradeplatz; Photo by Roman Keller" title="View at Paradeplatz; Photo by Roman Keller" width="500" height="500" class="size-full wp-image-2159" /><p class="wp-caption-text">View at Paradeplatz; Photo by Roman Keller</p></div><br />
Light Tubes<br />
The 7 m high, round tubes had to provide light evenly in all directions, and be able to withstand heavy windloads despite being light in weight. We therefore had to find a rigid, robust casing material that would also transmit light.<br />
Eventually we chose wound glass fibre technology: a special manufacturing process in which glass fibres are soaked in resin and spun around a mandrel. We were fascinated by the additive logic of this process. The winder controls the stacking of the fibres via two computer-coordinated movements. A sliding carriage drives the glass fibres back and forth along the spinning mandrel, creating an extremely stable multi-layered tube. The stacking winder and the number of tiers and overlappings determine the rod’s flexural rigidity and torsional stiffness, as well as its transmission of light. …<br />
The final tube was 7 m long and 15 cm in diameter, but its shell was only 2 mm thick; including the lighting and control technology, it weighed just under 23 kg. Intense engagement with the computer-operated production process allowed us to integrate two normally incongruent requirements into a single material, thus using wound glass fibres for lighting on this scale for the first time.</p>
<p>Xmas Generator<br />
During the Christmas season the Bahnhofstrasse is illuminated for eight hours every night, with a constant flow of changing light sequences. Designing this 320-hour urban environment was an innovative, exciting and demanding task that stretched the classic architectural repertoire to include the algorithmic design of time-based sequences.<br />
Thus the lights are “played” by custom software that controls the 8,800 LED bulbs in real time. We designed the parameters and rules of the algorithm to be potentially unlimited. The installation’s distinctive identity is conferred by the constant creation of new, unpredictable light patterns. Movement sensors affect the design and reflect what is going on below. But the Christmas lighting responds to people on the street gently and quietly, without overemphasising its interactivity.&#8221;<br />
<br />
video by scharzpictures.com<br />
via: <a href="http://www.gramaziokohler.com/index.php?lang=e&#038;this_page=projekte&#038;this_type=&#038;this_year=&#038;this_id=21">gramaziokohler.com</a></p>
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