Performance for a matrix of 64 gas balloons, lights, and sound
A room is filled with deep, evolving noises from a four-channel sound system. An eight-by-eight array of white, self-illuminated spheres floats in space like the atoms of a complex molecule.
Through variable positioning and illumination of each atom, a dynamic display sculpture comes into being, composed of physical objects, patterns of light, and synchronous rhythmic and textural sonic events. Change, sound, and movement converge into a larger form.
The height of the helium balloons is adjusted with a computer-controlled cable, whilst the internal illumination is accomplished using dimmable super-bright LEDs, creating a pixel in a warped 8×8 spatial matrix. The sonic events, the patterns of light, and the movement of the balloons are manipulated in real time as a 45-60 minute-long performance.
Balloon motion control: Christopher Bauder
Music, sound design & LED patterns: Robert Henke
Balloons software and hardware engineered by C.Bauder, Till Beckmann and Holger Pecht (whitevoid.com)