Media Architecture Biennale 2014

The Media Architecture Biennale 2014 brings together people and organisations that work with media and the built environment: With media facades, with urban screens and with buildings that communicate. The event will take place from the 19th till the 22rd of November 2014.

Connecting Cities Network

MAI is part of the CONNECTING CITIES NETWORK , an EU project with 17 organisations in 14 cities

Media Facades Summit 2014, Frankfurt

The Media Facade Summit 2014 brings together a mix of industry speakers with academics and experts presenting projects and discusses approaches for designing and building media facades. The summit is part of the Luminale 2014, which runs in parallel to the Light+Building event taking place in Frankfurt in April 2014.

Media Facades Summit 2013, Hong Kong

Join us for the first Media Facade Summit in the Asia region, hosted in collaboration with The University of Hong Kong and co-located with the HKTDC Hong Kong International Lighting Fair Autumn Edition.

Media Architecture Biennale 2012

Join the world's top experts in discussing and outlining the media architecture of the future at MAB 2012.

Media Architecture Biennale 2012: Awards

We are very pleased to announce the final nominees in each of the five prize categories for the MAB 2012 Awards. View the shortlist.

Media Architecture Biennale 2012: Awards

Students worldwide participated in a 24 hour design competition and competed for a travel scholarship to MAB12. View the results.

Media Architecture Compendium iPad App

The MAI compendium is a collection of 63 unique projects exhibited at the Media Architecture Biennale 2012 in Aarhus, Denmark, featuring stunning photos and videos. Download for free from the iTunes App Store. or open the catalog web version.

Blog

Ben Stricker, Wolfgang Leeb

Ben Stricker, Wolfgang Leeb, members of the Media Architecture Institute, talk about the installation called City bug report, created for the city hall tower of Aarhus. They equipped the railings of four floors in the tower with LED strips. This setup allowed to display some low-res images in different sides of the building. They successfully tackled all the challenges related to the installation of more that 4000 LEDs from AHL on the tower. For that they got the help from the production team of CAVI in Aarhus. Installing power and signaling across different floors proved to be a demanding task, that took about three days to be completed. However they succeeded in their attempt and the installation became a reality.

Jaimie Allen

Jaimie Allen talks about the doctoral consortium at the Media Architecture Biennale. He mentions that the consortium is a forum where people coming from different backgrounds and departments can meet and discuss about topics that are shared. It is an opportunity to transgress the rigid structures of the university and talk in a relaxed environment about the own research and experiences. For example persons working on Interaction design or electronics can talk with people looking at public spaces.

Alexander Wiethoff, Martin Tomitsch

Alexander Wiethoff, Martin Tomitsch, members of the Media Architecture Institute, talk about the workshops of the Media Architecture Biennale. There is a broad spectrum of workshops formats, including industry, hands-on, and studio tours. In a way they represent that Media Architecture is a broad field, that includes media artists, researches at HCI and local designers. The workshops are a platform to communicate and exchange ideas about media, technology and architecture in the city. The interdisciplinary collaboration is a key aspect of the workshops, and they represent an opportunity to exchange ideas, knowledge and include such into to the own practice.

Alexandros Tsolakis – David Bajt

Alexandros Tsolakis and David Bajt from United Visual Artists talk about the working process at U.V.A. and how the creative process is steered to achieve the best results. Brain storming plays an important role in their work process, it allows them to collect ideas which are later distilled and polished by the team. They also talk how model building and prototyping work also plays an important role in the creative process, and getting away from the computer can boost actually improve the results and accelerate the testing of ideas. Especially lighting can be better tested through models, as lighting simulation can be a time intensive activity that nevertheless does not delivered the best results.

Gernot Tscherteu

In this video Dr. Gernot Tscherteu talks about the exhibition of the Media Architecture Biennale. He mentions that the exhibition has become a meeting place for designers, architects, and academics working in the area. He also explains that the projects exhibited at the Media Architecture Biennale are also available online, or through an iPad app. You can visit the online exhibition at catalog.mediaarchitecture.org

Sanxing Cao

In this video professor Sanxing Cao talks about Media Architecture in China. In such a big country like China there are big differences between the different cantons. Sanxing Cao talks about three main trends in the development of media in China. Smart media, which is the integration information and communication technologies into common media systems, the second one is called ambient media, which encompasses media facades and outdoor media that can be found in common environments, the last one is natural media, which is much more focused on the interaction of humans and media devices.

Klubhaus St Pauli

The projected media façade of the Klubhaus St Pauli will offer Hamburg’s entertainment district an extraordinary spectacle of artistic light – and video installations. With the construction of this project hamburg will get a pioneering landmark, a new attraction for the citizens and visitors of the city.

The entire facade of the Klubhaus St Pauli is divided into three areas. The middle area is made of metal plates that will be controlled according to the content displayed in the LED screens. Another part will be designed as a low-res screen, i.e. with a large pixel pitch to obtain a contrast to the third area, which will have equipped with a high-definition display. ONLYGLASS, a German company specialized in transparent display solutions, is responsible for the high-resolution part, integrated directly into the glass panels of the lift. The resolution will be about 1100 Pixel/m², roughly 50.000 Pixel for the elevator facade.

The use of glass allows a high degree of transparency, both from the inside as well as from the outside. While the lift’s passengers will have a beautiful view of the St. Pauli’s center, from the outside the city will enjoy the visuals of a high-resolution screen, capable of showing videos and pictures. This dynamic façade will become an outstanding example for media architecture in Germany.

ONLYGLASS will present a prototype of the Media Facade at the Media Architecture Biennale 2014. We are looking forward to see their technology!

Klubhaus St. Pauli © Klubhaus St. Pauli GmhH&Co. KG
Detail of the glass. Detail of the glass panels © ONLYGLASS, Phographer: Christian O. Bruch
Credits:
Video and rendering: Klubhaus St. Pauli GmhH&Co. KG
Detail picture: ONLYGLASS, Phographer: Christian O. Bruch

Call for projects: Visible city 2015

Connecting cities - Visible City 2015Societal flows and processes become analyzed and visualized on urban media facades through using data which is generated by digital sensor networks and infrastructures that underlie our daily lives.

Challenging questions: How can we make social, environmental and inter-cultural processes visible and use the screens as black boards and visualization zones? What is the impact on the society, when invisible structures that underlie our daily life get visualized? What is the potential to create public awareness?

Call for proposals for the visible city 2015


Our today’s modern cities are hybrid structures in which technology is invisibly interwoven in the perception layers of our everyday lives. With the curatorial theme of InVISIBLE and VISIBLE Cities we want to develop an awareness on the changes which are hardly visible to the eyes and are underlying our nowadays cities.

We call for artistic scenarios to visualise invisible, embedded ‘smart’ urban infrastructures and analyse their impact on the technological transformation of our society in a broad and public discourse.

(more…)

Urbancult – Mapping urban art in Indonesia

Urbancult - Street art in Indonesia © urbancult.netUrbancult is a visual documentation and archiving project that shows the location of street-art works in Indonesia. The goal of urbancult.net is to create a map with the location and pictures of street-art works. Through the map they can keep the public informed about new street-art works, strengthen the community, and show how the murals evolve with the time.

Urbancult - Street art in Indonesia © urbancult.net

Beginnings


The initial thriving force behind Urbancult was Agung Geger and his passion for taking and collecting pictures of murals in Yogyakarta. The project started quite informally in 2011, after he met with Andreas Siagian and got some advice from him on how to upload his pictures and make them more accessible for fans and other street-art artists. This gave origin to “A tribute to street-art murals of Jogja”, i.e. a compilation of street art photographs on the personal Facebook account of Geger. Through his Facebook album Geger enterd in contact with artists, as well as with the community interested in the street art of Yogyakarta.

Later in 2011, Ucok suggested that the compilation should be published on their own web-site. This would make the compilation accessible to a wider audience, as the Facebook site was restricted to personal contacts. Geger joined forces with Ucok to publish all the street-art pictures piled up in their database. They began creating an online documentation and a map with the location of street-art works in Indonedia.

In January 2013 Budi Prakosa (Iyok) joined the team, bringing his experience as creative web programmer in DeadMediaFM, a community develop podcast and online radio streaming of Indonesia. With the help of Iyok the team extended the urbancult’s interface to display the location of the murals stored in the database. Finally the Urbancult was officially launched in February 2013, with the support of Agus Tri Budiarto and Adhari Donora. Later urbancult.net joined Lifepatch – a citizen initiative for art, science and technology, and it remains until now a lifepatch driven project. You can visit the project at urbancult.net.

Urbancult - Street art in Indonesia © urbancult.net

Urbancult’s Credits

Screenshots & pictures: Urbancult.net

Wuxi Tower

Wuxi tower China © Tac - AHLThe tower is located at Taihu Sqaure in the city of Wuxi, China. The media facade comprises 21,000 color pixels, arranged with a pitch of 10 cm. The pixels cover all the six sides of the tower. The tower belongs to the Wuxi planning Municipal Institute.

The technology was provided by AHL and it was finished in August 2014.

Wuxi tower China © Tac - AHLWuxi tower China © Tac - AHL

Wuxi tower Credits:


Images: Tac Lion
Media Facade: AHL